Now RizomUV will only select the symetric similar islands. Much better to have it honed down to suit your map.ĢDid you know you can select similar symmetric islands with the CTRL + M key combination? First you need to define the settings, though: In the Island Group or the Align/Straighten/Flip menu, go to Similar Islands and press the S button next to the slider. I know it’s easy to just crank up the value to 100 and have it done with, but if you set that amount of power, you may get balloon-shaped islands. You can even enter the whole division in the spinner field -I.e. Divide by 1000 – that will give you the entry of 0.128 to enter into the Overlap spinner in the Unwrap panel and your overlap avoidance will be defined in proportion to your map. 1Did you know you can calculate your islands’ internal overlaps or rather, the lack thereof, based on your map size? And the math is easy: Take the map size you have defined in Layout, I.e.
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